15.08.2016, 10:50
Thanks and 1 more question, is the timer auto killed if player logs out.
Example #1:
Example #2:
Example #3:
Funtions:
Example #1:
Code:
OnPlayerConnect(playerid)
{
SetTimerEx("Function2", 120000, false, "i", playerid);
return 1;
}
Code:
new timergoing[MAX_PLAYERS];
OnPlayerConnect(playerid)
{
timergoing[playerid] = SetTimerEx("Function2", 120000, false, "i", playerid);
return 1;
}
Code:
OnPlayerConnect(playerid)
{
SetTimer("Function",80000,false);
return 1;
}
Code:
Function (playerid)
{
// code
return 1;
}
Function2 ()
{
// code
return 1;
}

