OnEnterExit
#8

Quote:
Originally Posted by Vince
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Yes, you fall because objects don't load on your client. That doesn't mean that others suffer the same problem. I find freeze timers so incredibly annoying. You're sitting there waiting for the objects to supposedly load when they already have. If you implement such system, provide an option to turn it OFF. You may want to base the interval on the player's ping, times 5. So someone with a good connection and 30ms ping will only have to wait 150 ms and someone with 400 ping will have to wait 2 seconds.
yes but where call timer ? i mean yes if i disable enter/exits and make them by myself then i can use timer onplayerpickuppickup , but if i am not disabling them then i cant call a timer there , and do not know where , as Konstantinos mentionet "Streamer_UpdateEx" function , but again i am not really familiar with that , do not know if this is the best solution and how to use it where to call

And my ping are 3-5 cuz i am on a local server with a fast internet connection 100mbps so my internet are fast and i am still not able to load them and fall with a low ping
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Messages In This Thread
OnEnterExit - by cyberlord - 12.08.2016, 15:38
Re: OnEnterExit - by Mencent - 12.08.2016, 16:40
Re: OnEnterExit - by cyberlord - 12.08.2016, 16:54
Re: OnEnterExit - by cyberlord - 12.08.2016, 17:52
Re: OnEnterExit - by Konstantinos - 12.08.2016, 17:59
Re: OnEnterExit - by cyberlord - 12.08.2016, 18:31
Re: OnEnterExit - by Vince - 12.08.2016, 19:02
Re: OnEnterExit - by cyberlord - 12.08.2016, 19:06
Re: OnEnterExit - by Konstantinos - 12.08.2016, 21:12
Re: OnEnterExit - by cyberlord - 13.08.2016, 05:06

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