11.08.2016, 11:50
I guess I chose my words wrong, but thats exactly the point, why would anyone need to simulate a command as part of another procedure? commands are designed to establish a connection between player and server and start a set of tasks, giving the player choice of calling said connection and tasks whenever he wants, why would the server put itself back as a middleman again when it can directly establish a connection? (Yes in some cases it is necessary, something like flag checks and those, but why would anyone for example emulate the /enter command instead of directly using the callback, having that go thru command processor is unnecessary)


