Array index out of bounds
#1

Код:
[09:39:27] [debug] AMX backtrace:
[09:39:27] [debug] #0 00098848 in public OnPlayerTakeDamage (0, 65535, 1037805030, 37, 3) from _dark_.amx
[09:39:27] [debug] Run time error 4: "Array index out of bounds"
[09:39:27] [debug]  Accessing element at index 65535 past array upper bound 99
[09:39:27] [debug] AMX backtrace:
PHP код:
public OnPlayerTakeDamage(playerid,issueridFloatamountweaponidbodypart) {
   if(
issuerid != INVALID_PLAYER_ID && gHelmet[playerid] == true)
   {
       
gHelmet[playerid]=false// << There, as simple as that
       
return GameTextForPlayer(issuerid,"~r~Player have helmet protection",5000,3);
   }
   if(
gTeam[issuerid] == TEAM_USA && gTeam[playerid] == TEAM_USA && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         return 
GameTextForPlayer(issuerid,"~r~Don't Attack Your Team Mate",5000,3);
    }
    if(
gTeam[issuerid] == TEAM_EURASIA && gTeam[playerid] == TEAM_EURASIA && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         return 
GameTextForPlayer(issuerid,"~r~Don't Attack Your Team Mate",5000,3);
    }
    if(
gTeam[issuerid] == TEAM_ARAB && gTeam[playerid] == TEAM_ARAB && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         return 
GameTextForPlayer(issuerid,"~r~Don't Attack Your Team Mate",5000,3);
    }
    if(
gTeam[issuerid] == TEAM_SOVIET && gTeam[playerid] == TEAM_SOVIET && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         return 
GameTextForPlayer(issuerid,"~r~Don't Attack Your Team Mate",5000,3);
    }
    if(
gTeam[issuerid] == TEAM_AUS && gTeam[playerid] == TEAM_AUS && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         return 
GameTextForPlayer(issuerid,"~r~Don't Attack Your Team Mate",5000,3);
       
   }
   if(
issuerid != INVALID_PLAYER_ID && AntiSK[playerid] == 1) return 0;
   if((
weaponid == 34/*|| weaponid == 32 || weaponid == 31 || weaponid == 30 || weaponid == 29 || weaponid == 28 || weaponid == 27 || weaponid == 26*/ || weaponid == 33) && issuerid != INVALID_PLAYER_ID && bodypart == 9)
   {
       
SetPlayerHealth(playerid,0.0);
       
GameTextForPlayer(playerid,"~r~YOU GOT HEADSHOT~n~Type /buy To get Helmet",5000,3);
       
GameTextForPlayer(issuerid,"~r~wOw. Perfect Shot",5000,3);
       
PlayerPlaySound(playerid10500.00.00.0);
       
PlayerPlaySound(issuerid10500.00.00.0);
       
RemovePlayerAttachedObject(playerid1);
   }
    if(
AntiSK[playerid] == 1)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-5);
         
GameTextForPlayer(issuerid,"~r~Player Have Anti Spawn Kill Protection"30003);
    }
    
// anti-team-attack
    
if(gTeam[issuerid] == TEAM_USA && gTeam[playerid] == TEAM_USA && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         
GameTextForPlayer(issuerid,"~r~Your teamattacking ~n~-2 health"30003);
    }
    if(
gTeam[issuerid] == TEAM_EURASIA && gTeam[playerid] == TEAM_EURASIA && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         
GameTextForPlayer(issuerid,"~r~Your teamattacking ~n~-2 health"30003);
    }
    if(
gTeam[issuerid] == TEAM_ARAB && gTeam[playerid] == TEAM_ARAB && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         
GameTextForPlayer(issuerid,"~r~Your teamattacking ~n~-2 health"30003);
    }
    if(
gTeam[issuerid] == TEAM_SOVIET && gTeam[playerid] == TEAM_SOVIET && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         
GameTextForPlayer(issuerid,"~r~Your teamattacking ~n~-2 health"30003);
    }
    if(
gTeam[issuerid] == TEAM_AUS && gTeam[playerid] == TEAM_AUS && EDM[playerid] == && weaponid != 18)
    {
         
GetPlayerHealth(issuerid,amount);
         
SetPlayerHealth(issuerid,amount-2);
         
GameTextForPlayer(issuerid,"~r~Your teamattacking ~n~-2 health"30003);
    }
    
// anti team knifing
    
if(gTeam[issuerid] == TEAM_USA && gTeam[playerid] == TEAM_USA && weaponid == 4)
    {
         
GameTextForPlayer(issuerid,"~g~do not knife~n~team mates"30003);
         
GameTextForPlayer(playerid,"~g~you got team knifed~n~use /sync"30003);
         
SetPlayerHealth(issuerid0);
    }
    if(
gTeam[issuerid] == TEAM_EURASIA && gTeam[playerid] == TEAM_EURASIA && weaponid == 4)
    {
         
GameTextForPlayer(issuerid,"~g~do not knife~n~team mates"30003);
         
GameTextForPlayer(playerid,"~g~you got team knifed~n~use /sync"30003);
         
SetPlayerHealth(issuerid0);
    }
    if(
gTeam[issuerid] == TEAM_ARAB && gTeam[playerid] == TEAM_ARAB && weaponid == 4)
    {
         
GameTextForPlayer(issuerid,"~g~do not knife~n~team mates"30003);
         
GameTextForPlayer(playerid,"~g~you got team knifed~n~use /sync"30003);
         
SetPlayerHealth(issuerid0);
    }
    if(
gTeam[issuerid] == TEAM_SOVIET && gTeam[playerid] == TEAM_SOVIET && weaponid == 4)
    {
         
GameTextForPlayer(issuerid,"~g~do not knife~n~team mates"30003);
         
GameTextForPlayer(playerid,"~g~you got team knifed~n~use /sync"30003);
         
SetPlayerHealth(issuerid0);
    }
    if(
gTeam[issuerid] == TEAM_AUS && gTeam[playerid] == TEAM_AUS && weaponid == 4)
    {
         
GameTextForPlayer(issuerid,"~g~do not knife~n~team mates"30003);
         
GameTextForPlayer(playerid,"~g~you got team knifed~n~use /sync"30003);
         
SetPlayerHealth(issuerid0);
    }
    if(
issuerid != INVALID_PLAYER_ID)
    {
          new 
str[26];
          
format(strsizeof(str),"-%.0f"amount);
          
SetPlayerChatBubble(playeridstr0xFF0000FF100.02000);
    }
    return 
1;

Reply


Messages In This Thread
Array index out of bounds - by Younes44 - 10.08.2016, 10:56
Re: Array index out of bounds - by Vince - 10.08.2016, 11:12
Re: Array index out of bounds - by Mencent - 10.08.2016, 11:13
Re: Array index out of bounds - by Logic_ - 10.08.2016, 11:21
Re: Array index out of bounds - by Younes44 - 10.08.2016, 21:10
Re: Array index out of bounds - by Younes44 - 11.08.2016, 07:20
Re: Array index out of bounds - by Logic_ - 11.08.2016, 13:08

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