SetPlayerCheckPoint
#5

HTML Code:
if(IsPlayerInRangeOfPoint(playerid, 3.0, -1425.7504,-1527.9706,101.8923)){ 
        DisablePlayerCheckpoint(playerid); 
          RemovePlayerAttachedObject(playerid, 7); 
        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE); 
        Wheats[playerid] +=1; 
        SetPlayerCheckpoint(playerid,POS_QGFERMIER, 3.0); 
    } 
    if(IsPlayerInRangeOfPoint(playerid, 3.0, POS_QGFERMIER)){ 
        DisablePlayerCheckpoint(playerid); 
        SetTimerEx ( "QG ", 500, false," i ", playerid);
         
    }
HTML Code:
forward QG(playerid);
HTML Code:
public QG(playerid)
{
    SetPlayerCheckpoint(playerid,-1425.7504,-1527.9706,101.8923, 3.0);
}
Reply


Messages In This Thread
SetPlayerCheckPoint - by Skinnz - 06.08.2016, 12:46
Re: SetPlayerCheckPoint - by FuNkYTheGreat - 06.08.2016, 12:58
Respuesta: SetPlayerCheckPoint - by Skinnz - 06.08.2016, 13:14
Respuesta: SetPlayerCheckPoint - by Skinnz - 06.08.2016, 16:14
Re: SetPlayerCheckPoint - by Sirop - 06.08.2016, 17:45
Re: SetPlayerCheckPoint - by K0P - 06.08.2016, 18:05
Re: SetPlayerCheckPoint - by Sirop - 06.08.2016, 18:18
Re: SetPlayerCheckPoint - by Skinnz - 06.08.2016, 20:31

Forum Jump:


Users browsing this thread: 1 Guest(s)