05.08.2016, 08:00
Quote:
This:
PHP код:
If you want the object to get attached to the created vehicle, assign vehicleid to CreateVehicle: PHP код:
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code:
PHP код:
forward OnPlayerVehicleSpawn(playerid);
public OnPlayerVehicleSpawn(playerid)
{
new plate[10], query[128], string[128],
model = cache_get_row_int(0, 2),
color1 = cache_get_row_int(0, 3),
color2 = cache_get_row_int(0, 4),
Float:X = cache_get_row_float(0, 5),
Float:Y = cache_get_row_float(0, 6),
Float:Z = cache_get_row_float(0, 7),
Float:A = cache_get_row_float(0, 8),
fuel = cache_get_row_int(0, 9),
Float:health = cache_get_row_float(0, 10),
insured = cache_get_row_int(0, 36),
scrapped = cache_get_row_int(0, 37),
locktype = cache_get_row_int(0, 38);
new OBJ[1];
new vehicle = CreateVehicle(model, X, Y, Z, A, color1, color2, -1);
if(GetVehicleModel(vehicleid) == 411)
{
OBJ[0] = CreateObject(1271, 1519.2829, -1704.8790, 13.4926, 0.0000, 0.0000, 0.0000); //gunbox
AddVehicleComponent(vehicle, 1010);
AddVehicleComponent(vehicle, 1074);
AddVehicleComponent(vehicle, 1087);
AttachObjectToVehicle(OBJ[0], vehicle, -0.0099, -1.8909, 0.5270, 0.6000, 0.0000, 2.7000);
}
return 1;
}
- OnPlayerVehicleSpawn(playerid) - Not Work
- OnPlayerVehicleSpawn(playerid, vehicleid) - Not Work


