Textdraw with string?
#6

Quote:
Originally Posted by WhiteGhost
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Код:
PlayerTextDrawSetString(playerid,MSGTextdraw[playerid][0],msg);
Was An Example Though..

Edit: What you wanna hide the textdraw after 3s?
Don't really get your question, but I want to hide the textdraw because it is just supposed to show a short message. Whether it tells the person that he has logged in or if he has bought something for instance. It's just like a popup message, not gonna stay there forever.


Tried fixing it, but this weird thing shows up:
Код:
PlayerTextDrawLetterSize(playerid, MSGTextdraw[playerid][0], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, MSGTextdraw[playerid][0], 2);
PlayerTextDrawColor(playerid, MSGTextdraw[playerid][0], -1);
PlayerTextDrawSetShadow(playerid, MSGTextdraw[playerid][0], 0);
PlayerTextDrawSetOutline(playerid, MSGTextdraw[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, MSGTextdraw[playerid][0], 255);
PlayerTextDrawFont(playerid, MSGTextdraw[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, MSGTextdraw[playerid][0], 1);
PlayerTextDrawSetShadow(playerid, MSGTextdraw[playerid][0], 0);
"symbol already defined: PlayerTextDrawLetterSize", if I remove PlayerTextDrawLetterSize it continues down on PlayerTextDrawAlignment. I do not even try to define it, what's going on?
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Messages In This Thread
Textdraw with string? - by TheBigFive - 04.08.2016, 15:55
Re: Textdraw with string? - by WhiteGhost - 04.08.2016, 16:00
Re: Textdraw with string? - by Vince - 04.08.2016, 16:02
Re: Textdraw with string? - by TheBigFive - 04.08.2016, 16:03
Re: Textdraw with string? - by WhiteGhost - 04.08.2016, 16:06
Re: Textdraw with string? - by TheBigFive - 04.08.2016, 16:09

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