03.08.2016, 17:15
Two notes:
- foreach/y_iterate or player pools (added in 0.3.7) are both recommended than the standard way.
- As of 0.3x, you need to delay the kick if you want the player who got kicked to see a message/dialog etc.
Loops don't crash.
- foreach/y_iterate or player pools (added in 0.3.7) are both recommended than the standard way.
- As of 0.3x, you need to delay the kick if you want the player who got kicked to see a message/dialog etc.
Loops don't crash.