02.08.2016, 14:57
Quote:
Ohh you meant hooks I tough you mean something else we'll never mind good job
and yes I admit your way is batter! |
imagine a timer that runs each 50 milliseconds,
1 second=1000 milliseconds
1000/50 = 20
Your include runs 20 times a second.
Almost like OnPlayerUpdate.
It will cause lag.
It will cause really big lag when there's alot of player in game.