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Originally Posted by FreAkeD
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Yes but how can i detect and save his old health before give damage on a string and if player lost more than 50% of his old health will recive an message (for example) please
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Question - by Zorono - 01.08.2016, 11:00
Re: Question - by FreAkeD - 01.08.2016, 11:01
Re: Question - by Zorono - 01.08.2016, 11:09
Re: Question - by SyS - 01.08.2016, 13:33
Re: Question - by Zorono - 01.08.2016, 16:36

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