[SOLVED] Problem with animations
#4

Then you can use this
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
  if (newkeys == KEY_FIRE && ApplyAnimation[playerid] == 1)
  {
    ApplyAnimation[playerid] = 0;
  }
  return 1;
}
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Messages In This Thread
[SOLVED] Problem with animations - by Ben147 - 22.08.2009, 07:28
Re: [Not SOLVED] Problem with animations - by Dark_Kostas - 22.08.2009, 07:33
Re: [Not SOLVED] Problem with animations - by Ben147 - 22.08.2009, 07:35
Re: [Not SOLVED] Problem with animations - by Dark_Kostas - 22.08.2009, 07:40
Re: [Not SOLVED] Problem with animations - by Ben147 - 22.08.2009, 07:54

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