Jail Command - Saving + shown
#8

Quote:
Originally Posted by yvoms
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Hmm, i'm having some issues with that, would it work if i'd do it like this?
if(pData[playerid][JailTime] > 0){
PlayerSendToJail)PLayerid)
} Else {
Playerspawningstuff
}
That should work. I would personally use 'Jailed' in if-statements. It was initially created to be used in if-statements.
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Messages In This Thread
Jail Command - Saving + shown - by yvoms - 27.07.2016, 22:51
Re: Jail Command - Saving + shown - by Shinja - 27.07.2016, 23:21
Re: Jail Command - Saving + shown - by yvoms - 27.07.2016, 23:34
Re: Jail Command - Saving + shown - by AndySedeyn - 27.07.2016, 23:34
Re: Jail Command - Saving + shown - by yvoms - 28.07.2016, 08:07
Re: Jail Command - Saving + shown - by AndySedeyn - 28.07.2016, 09:06
Re: Jail Command - Saving + shown - by yvoms - 28.07.2016, 09:11
Re: Jail Command - Saving + shown - by AndySedeyn - 28.07.2016, 09:15
Re: Jail Command - Saving + shown - by yvoms - 28.07.2016, 09:30

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