Jail Command - Saving + shown
#5

Thank you andy, however the player is not being sent to jail when he Reconnects, also the textdraw is not updating.
Fixed the textdraw, however when i reconnect i do get the Textdraw saying im jailed, but it does not send back to jail.

Is it because im randomly spawning the player after i spawned him in the jail?
Code:
public OnPlayerSpawn(playerid)
{   
    if(pData[playerid][JailTime] > 0) {

        // Player was in jail before logging off
        Player_SendToJail(playerid);
        }

    new Random = random(sizeof(RandomSpawns));
    SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
    SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]); 

    return 1;
}
?
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Messages In This Thread
Jail Command - Saving + shown - by yvoms - 27.07.2016, 22:51
Re: Jail Command - Saving + shown - by Shinja - 27.07.2016, 23:21
Re: Jail Command - Saving + shown - by yvoms - 27.07.2016, 23:34
Re: Jail Command - Saving + shown - by AndySedeyn - 27.07.2016, 23:34
Re: Jail Command - Saving + shown - by yvoms - 28.07.2016, 08:07
Re: Jail Command - Saving + shown - by AndySedeyn - 28.07.2016, 09:06
Re: Jail Command - Saving + shown - by yvoms - 28.07.2016, 09:11
Re: Jail Command - Saving + shown - by AndySedeyn - 28.07.2016, 09:15
Re: Jail Command - Saving + shown - by yvoms - 28.07.2016, 09:30

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