23.07.2016, 14:24
It will stop at the two conditions:
If it stops on 0, that means you have no players in server.
This one is a constant one so it will stop at 8 all the time.
So your loop can reach a maximum of 8 and minimum of 0.
pawn Code:
i <= GetPlayerPoolSize()
pawn Code:
r < 9
So your loop can reach a maximum of 8 and minimum of 0.