Drop System idea help
#2

Some pseudo-code of what I thought of:
Code:
#define MAX_DROPPED_ITEMS = 50
new lastDroppedItemIndex = 0
new droppedItems[MAX_DROPPED_ITEMS]

function DropItem(item) {
if lastDroppedItemIndex == 50 then
  lastDroppedItemIndex = 0

droppedItems[lastDroppedItemIndex] = item
lastDroppedItemIndex++
}
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Messages In This Thread
Drop System idea help - by VincenzoDrift - 19.07.2016, 14:35
Re: Drop System idea help - by GuyB790 - 19.07.2016, 15:05

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