Player vs NPC's VW, rep+
#5

Does the NPC connect & spawn necessarily after each playerm? If so you can just decrease the ID.

Otherwise save a player's VW in a variable and once looking for the playerid of the NPC then put it according to the stored virtual world (in like, pVirtualWorld[MAX_PLAYERS]).
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Messages In This Thread
Player vs NPC's VW, rep+ - by cdoubleoper - 19.07.2016, 11:50
Re: Player vs NPC's VW, rep+ - by GuyB790 - 19.07.2016, 12:06
Re: Player vs NPC's VW, rep+ - by cdoubleoper - 19.07.2016, 12:12
Re: Player vs NPC's VW, rep+ - by Dayrion - 19.07.2016, 12:14
Re: Player vs NPC's VW, rep+ - by GuyB790 - 19.07.2016, 12:19
Re: Player vs NPC's VW, rep+ - by PrO.GameR - 19.07.2016, 12:27
Re: Player vs NPC's VW, rep+ - by cdoubleoper - 19.07.2016, 12:31
Re: Player vs NPC's VW, rep+ - by GuyB790 - 19.07.2016, 12:45

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