21.08.2009, 12:39
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Originally Posted by vilmantux19
I have to add this functionality to the gamemode
?CreateStreamedObject (modelid, Float: x, Float: y, Float: z, Float: rx, Float: ry, Float: rz) / / Create an object native DestroyStreamedObject (ObjectID); / / Destroy an object native MoveStreamedObject (ObjectID, Float: x, Float: y, Float: z, Float: speed) / / Move an object native StopStreamedObject (ObjectID); / / stop an object native DestroyObjectsCreatedByMe () / / Destroy all objects created by the current script (but not other filterscripts) - this seems to crash above 45.000 objects |
if u dont have one yet make one called: plugins


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