14.07.2016, 14:06
It should be killerid, not playerid.
OnPlayerDeath(playerid, killerid, reason);
playerid: The one that died.
killerid: The one that killed.
Make sure to check if killerid is invalid first (INVALID_PLAYER_ID or 0xFFFF/65535)
OnPlayerDeath(playerid, killerid, reason);
playerid: The one that died.
killerid: The one that killed.
Make sure to check if killerid is invalid first (INVALID_PLAYER_ID or 0xFFFF/65535)