11.07.2016, 18:12
Or you could make use of the GetPlayerVersion(..);
and on player connect:
if(strcmp(version, "current version"))
// Send a message informing about there's a new update of samp then kick them.
and on player connect:
if(strcmp(version, "current version"))
// Send a message informing about there's a new update of samp then kick them.