[FilterScript] New HUD !
#5

You really messed up dude.

Код:
new Text:greyhealth[MAX_PLAYERS], Text:greyarmour[MAX_PLAYERS], Text:redhealth[MAX_PLAYERS], Text:tdarmour[MAX_PLAYERS], Text:tdmoney[MAX_PLAYERS], Text:box[MAX_PLAYERS], Text:cover[MAX_PLAYERS], Text:can1[MAX_PLAYERS], Text:can2[MAX_PLAYERS], Text:clown1[MAX_PLAYERS], Text:clown2[MAX_PLAYERS], Text:box2[MAX_PLAYERS], Text:tvcorn1[MAX_PLAYERS], Text:tvcorn2[MAX_PLAYERS], Text:tvcorn3[MAX_PLAYERS]
Use player textdraws also your OnPlayerUpdate() is out to lunch.

Код:
    TextDrawShowForPlayer(playerid,redhealth[playerid]);
    TextDrawShowForPlayer(playerid,tdarmour[playerid]);
    TextDrawShowForPlayer(playerid,box[playerid]);
    TextDrawShowForPlayer(playerid,cover[playerid]);
    TextDrawShowForPlayer(playerid,can1[playerid]);
    TextDrawShowForPlayer(playerid,can2[playerid]);
    TextDrawShowForPlayer(playerid,clown1[playerid]);
    TextDrawShowForPlayer(playerid,clown2[playerid]);
    TextDrawShowForPlayer(playerid,box2[playerid]);
    TextDrawShowForPlayer(playerid,tvcorn1[playerid]);
    TextDrawShowForPlayer(playerid,tvcorn2[playerid]);
    TextDrawShowForPlayer(playerid,tvcorn3[playerid]);
    TextDrawShowForPlayer(playerid,tvcorn4[playerid]);
    TextDrawSetString(tdmoney[playerid],string);
You only need to update events as they occur there really is no need to even use OPU for this script.

You also have no regard for resolutions you need to make different textdraws for different resolutions or at least a few variations for people to try.
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Messages In This Thread
New HUD ! - by DarkLight - 04.07.2016, 01:10
Re: New HUD ! - by SyS - 04.07.2016, 02:00
Re: New HUD ! - by DarkLight - 04.07.2016, 02:17
Re: New HUD ! - by Yultranions - 04.07.2016, 23:57
Re: New HUD ! - by Pottus - 05.07.2016, 00:24
Re: New HUD ! - by darkdevil - 06.07.2016, 02:50
Re: New HUD ! - by Shady - 06.07.2016, 02:54
Re: New HUD ! - by Gammix - 06.07.2016, 03:33
Re: New HUD ! - by HydraHumza - 06.07.2016, 05:18
Re: New HUD ! - by Infinity - 06.07.2016, 11:44
Re: New HUD ! - by Dayrion - 06.07.2016, 11:46
Re: New HUD ! - by Youssefree - 08.07.2016, 19:49
Re: New HUD ! - by K0P - 09.07.2016, 08:05
Re: New HUD ! - by Markdrifter18 - 09.07.2016, 08:25
Re: New HUD ! - by Quinncell - 09.07.2016, 11:11
Re: New HUD ! - by n0minal - 09.07.2016, 21:16

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