Y_INI problem...
#5

I waited for your answer, and I already start with optimizing

And i read in 1 thread, i dont rememmber that thread, but i read that chat supports 144 characters...
And my bad is that, in all commands on the top i define first strings, and then check if player can use that command:
For ex:
Код:
YCMD:sellhouse(playerid, params[],help)
{
new string[64], house = PlayerInfo[playerid][pPhousekey], kuca = ((HouseInfo[house][hCena]/100)*50);
if(house == -1) return SendClientMessage(playerid, COLOR_WHITE, "Ne posedujete kucu.");
...
And maybe that have effect for this??


Whatever, will this optimizing fix the problem with Y_INI?
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Messages In This Thread
Y_INI problem... - by DusanInfinity - 02.07.2016, 22:05
Re: Y_INI problem... - by TwinkiDaBoss - 03.07.2016, 00:27
Re: Y_INI problem... - by DusanInfinity - 03.07.2016, 07:05
Re: Y_INI problem... - by TwinkiDaBoss - 03.07.2016, 13:03
Re: Y_INI problem... - by DusanInfinity - 03.07.2016, 13:08

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