01.07.2016, 19:16
Quote:
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You can cancel deaths, the player won't respawn. I honestly haven't used this for a while so I don't remember how exactly it works, but that was one of my suggestions that got added.
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Code:
public OnPlayerDeathFinished(playerid, bool:cancelled)
{
cancelled = false;
return true;
}
Code:
public OnPlayerDeathFinished(playerid, bool:cancelled)
{
cancelled = true;
return true;
}


