01.07.2016, 19:16
Quote:
You can cancel deaths, the player won't respawn. I honestly haven't used this for a while so I don't remember how exactly it works, but that was one of my suggestions that got added.
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Code:
public OnPlayerDeathFinished(playerid, bool:cancelled) { cancelled = false; return true; }
Code:
public OnPlayerDeathFinished(playerid, bool:cancelled) { cancelled = true; return true; }