30.06.2016, 18:51
- 39424
- 39225
Quote:
stock Float:GetVehicleHealthEx2(vehicleid) { new Float:health; GetVehicleHealth(vehicleid, health); if ( health > 900.0) { return health / 10.0; } else return ( health / 10.0 )-(24); } |
Quote:
new modelidd, vehcol1 = 8, vehcol2 = 15, dispz = 0; VehicSpawn(playerid, modelid, vehcol1, vehcol2, dispz); /* |