30.06.2016, 13:06
Tengo los siguiente errores:
Tengo el codigo de esta manera:
Код:
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(123) : error 017: undefined symbol "strtok" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(124) : error 017: undefined symbol "tmp" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(131) : error 017: undefined symbol "ReturnUser" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(132) : error 017: undefined symbol "tmp" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(132) : error 017: undefined symbol "strtok" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(133) : error 017: undefined symbol "tmp" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(135) : warning 217: loose indentation C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : error 017: undefined symbol "PlayerInfo" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : warning 215: expression has no effect C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : error 001: expected token: ";", but found "]" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 12 Errors.
Код:
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, 0, "USAGE: /makeleader [playerid/PartOfName] [Number(1-8)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 14 || level < 0) { SendClientMessage(playerid, 0, " Dont go below number 1, or above number 8!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 1337)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
{
SendClientMessage(playerid, 0, " That player is in a Faction / Family !");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLeader] = level;
format(string, sizeof(string), "You have been promoted to Leader to your requested Faction by Admin %s", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "You have given %s control to run Faction Number %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new team;
if(level == 0) { PlayerInfo[para1][pChar] = 0; team = 3; }
else if(level == 1) { PlayerInfo[para1][pChar] = 288; team = 2; }
else if(level == 2) { PlayerInfo[para1][pChar] = 286; team = 2; }
else if(level == 3) { PlayerInfo[para1][pChar] = 287; team = 2;}
else if(level == 4) { PlayerInfo[para1][pChar] = 228; team = 1;}
else if(level == 5) { PlayerInfo[para1][pChar] = 113; team = 5; }
else if(level == 6) { PlayerInfo[para1][pChar] = 120; team = 5; }
else if(level == 7) { PlayerInfo[para1][pChar] = 147; team = 2; }
else if(level == 8) { PlayerInfo[para1][pChar] = 0; team = 10; }
gTeam[para1] = team;
PlayerInfo[para1][pTeam] = team;
SetPlayerSkin(para1,PlayerInfo[para1][pChar]);
}
}
}
else
{
SendClientMessage(playerid, 0, "You are not authorized to use that command!");
}
}
return 1;
}

