Agregar Familia y Facciones a GM "Grand Larceny"
#8

Tengo los siguiente errores:

Код:
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(123) : error 017: undefined symbol "strtok"
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(124) : error 017: undefined symbol "tmp"
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(131) : error 017: undefined symbol "ReturnUser"
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(132) : error 017: undefined symbol "tmp"
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(132) : error 017: undefined symbol "strtok"
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(133) : error 017: undefined symbol "tmp"
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(135) : warning 217: loose indentation
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : error 017: undefined symbol "PlayerInfo"
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : warning 215: expression has no effect
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : error 001: expected token: ";", but found "]"
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : error 029: invalid expression, assumed zero
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(137) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


12 Errors.
Tengo el codigo de esta manera:

Код:
if(strcmp(cmd, "/makeleader", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, 0, "USAGE: /makeleader [playerid/PartOfName] [Number(1-8)]");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level > 14 || level < 0) { SendClientMessage(playerid, 0, "   Dont go below number 1, or above number 8!");
			return 1;
			}
			if (PlayerInfo[playerid][pAdmin] >= 1337)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			            if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
			            {
			                SendClientMessage(playerid, 0, "   That player is in a Faction / Family !");
			                return 1;
			            }
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pLeader] = level;
						format(string, sizeof(string), "You have been promoted to Leader to your requested Faction by Admin %s", sendername);
						SendClientMessage(para1, COLOR_LIGHTBLUE, string);
						format(string, sizeof(string), "You have given %s control to run Faction Number %d.", giveplayer,level);
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
						new team;
						if(level == 0) { PlayerInfo[para1][pChar] = 0; team = 3; }
						else if(level == 1) { PlayerInfo[para1][pChar] = 288; team = 2; }
						else if(level == 2) { PlayerInfo[para1][pChar] = 286; team = 2; }
						else if(level == 3) { PlayerInfo[para1][pChar] = 287; team = 2;}
						else if(level == 4) { PlayerInfo[para1][pChar] = 228; team = 1;}
						else if(level == 5) { PlayerInfo[para1][pChar] = 113; team = 5; }
						else if(level == 6) { PlayerInfo[para1][pChar] = 120; team = 5; }
						else if(level == 7) { PlayerInfo[para1][pChar] = 147; team = 2; }
						else if(level == 8) { PlayerInfo[para1][pChar] = 0; team = 10; }
					    gTeam[para1] = team;
					    PlayerInfo[para1][pTeam] = team;
						SetPlayerSkin(para1,PlayerInfo[para1][pChar]);
					}
				}
			}
			else
			{
				SendClientMessage(playerid, 0, "You are not authorized to use that command!");
			}
		}
		return 1;
	}
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)