Restarting individual GM modules?
#4

Yes, you can use filterscripts. But take great care that you also clean up everything on unload otherwise you're going to run into some serious trouble. A gamemode has the advantage that an implicit cleanup takes place on exit but a filterscript has no such advantage. Entities that you create within the filterscript must be explicitly destroyed on exit or else they will persist and duplicates will be generated when the script gets loaded again.
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Messages In This Thread
Restarting individual GM modules? - by nGen.SoNNy - 29.06.2016, 21:56
Re: Restarting individual GM modules? - by SickAttack - 29.06.2016, 22:09
Re: Restarting individual GM modules? - by nGen.SoNNy - 29.06.2016, 22:09
Re: Restarting individual GM modules? - by Vince - 29.06.2016, 22:25
Re: Restarting individual GM modules? - by nGen.SoNNy - 29.06.2016, 22:31
Re: Restarting individual GM modules? - by SickAttack - 29.06.2016, 22:37
Re: Restarting individual GM modules? - by nGen.SoNNy - 29.06.2016, 22:43
Re: Restarting individual GM modules? - by SickAttack - 29.06.2016, 23:12
Re: Restarting individual GM modules? - by PrO.GameR - 29.06.2016, 23:12
Re: Restarting individual GM modules? - by Stinged - 29.06.2016, 23:24

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