28.06.2016, 12:42
Example Usage:
Quote:
public OnPlayerConnect(playerid) { // Get the name of the player that connected and display a join message to other players new name[MAX_PLAYER_NAME], string[24+MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "%s has joined the server.", name); SendClientMessageToAll(0xC4C4C4FF, string); return 1; } |