engine CMD
#8

Quote:
Originally Posted by xXtremeXx
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can u plz gimme a fixed line?
Example Usage:

Quote:

public OnPlayerConnect(playerid)
{
// Get the name of the player that connected and display a join message to other players

new name[MAX_PLAYER_NAME], string[24+MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));

format(string, sizeof(string), "%s has joined the server.", name);
SendClientMessageToAll(0xC4C4C4FF, string);

return 1;
}

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Messages In This Thread
engine CMD - by xXtremeXx - 28.06.2016, 12:01
Re: engine CMD - by FuNkYTheGreat - 28.06.2016, 12:11
Re: engine CMD - by AlonzoTorres - 28.06.2016, 12:13
Re: engine CMD - by xXtremeXx - 28.06.2016, 12:35
Re: engine CMD - by F1N4L - 28.06.2016, 12:38
Re: engine CMD - by Konstantinos - 28.06.2016, 12:38
Re: engine CMD - by xXtremeXx - 28.06.2016, 12:39
Re: engine CMD - by AlonzoTorres - 28.06.2016, 12:42
Re: engine CMD - by F1N4L - 28.06.2016, 12:42
Re: engine CMD - by xXtremeXx - 28.06.2016, 14:18

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