20.06.2016, 17:05
OnPlayerDisconnect will never call twice, no matter what you do.
The only thing that might make it not call is accessing invalid array slots (or similar "bugs"), which can lead to weird and unpredicted behaviour, but that would be your fault/a script-related bug.
The only thing that might make it not call is accessing invalid array slots (or similar "bugs"), which can lead to weird and unpredicted behaviour, but that would be your fault/a script-related bug.