17.06.2016, 14:53
The only thing I can think of is a run time error inside SavePlayerStats function which stops the rest of the code to be called. Please install crashdetect plugin: https://github.com/Zeex/samp-plugin-...etect/releases
and create a file called pawn.cfg into pawno folder. Open the file and write -d3 in it, save it and re-compile your script (gamemode). Connect to the server and disconnect right away, post your server log.
EDIT: Actually for the version you are using, I think errors are not given to the file and that is for debug purposes only - I'm not entirely sure as I have never used a version below R7. Have OnQueryError in your script and print its parameters when it is getting called.
and create a file called pawn.cfg into pawno folder. Open the file and write -d3 in it, save it and re-compile your script (gamemode). Connect to the server and disconnect right away, post your server log.
EDIT: Actually for the version you are using, I think errors are not given to the file and that is for debug purposes only - I'm not entirely sure as I have never used a version below R7. Have OnQueryError in your script and print its parameters when it is getting called.