16.06.2016, 20:36
Код:
new Float: vX, Float: vY, Float: vZ; GetVehicleVelocity(GetPlayerVehicleID(playerid), vX, vY, vZ); if (vX > 0 || xY > 0 || vZ > 0) { // Player is moving }
I'm not sure if it works perfectly when the player is AFK, because when you press pause when driving, you continue to move on other players' screens.