16.06.2016, 06:11
if you are using checkpoints
OnPlayerLeaveCheckpoint or OnPlayerLeaveDynamicCP(if you use streamer)
alternatively you can use a timer to check player position, and if the player leaves the robbery area, make the robbery fail?
OnPlayerLeaveCheckpoint or OnPlayerLeaveDynamicCP(if you use streamer)
alternatively you can use a timer to check player position, and if the player leaves the robbery area, make the robbery fail?