Streamer_GetIntData: invalid id...
#5

Quote:
Originally Posted by Konstantinos
View Post
Before setting the object position and check about interior/virtual word, check if the object is valid:
pawn Code:
if (!IsValidDynamicObject(PlayerData[playerid][BleedObject][a])) continue;

// code..
Thanks! do you know how to detect if a object over the vehicle? I'm making a trunk system, people stores their weapon into trunk before spawn a object and they have to place this object inside the car, one problem, it's hard to detect if this object goes to sky or far from car. can you give me a framework? thanks.
Reply


Messages In This Thread
Streamer_GetIntData: invalid id... - by SetPlayerNameTag - 11.06.2016, 09:03
Re: Streamer_GetIntData: invalid id... - by Konstantinos - 11.06.2016, 09:26
Re: Streamer_GetIntData: invalid id... - by SetPlayerNameTag - 11.06.2016, 12:49
Re: Streamer_GetIntData: invalid id... - by Konstantinos - 11.06.2016, 12:54
Re: Streamer_GetIntData: invalid id... - by SetPlayerNameTag - 11.06.2016, 13:03

Forum Jump:


Users browsing this thread: 1 Guest(s)