Enumerations
#7

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Originally Posted by Konstantinos
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That's a 4D array which is not supported. The most common solution would be to use crankname out of the enumerator. Zeex's patch for the compiler supports 4D arrays but not sure if your case would work.
Ah ok, explains it all, thanks
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Messages In This Thread
Enumerations - by Jack_Leslie - 09.06.2016, 08:16
Re: Enumerations - by Stinged - 09.06.2016, 08:21
Re: Enumerations - by Jack_Leslie - 09.06.2016, 08:23
Re: Enumerations - by Stinged - 09.06.2016, 08:28
Re: Enumerations - by Konstantinos - 09.06.2016, 08:28
Re: Enumerations - by Jack_Leslie - 09.06.2016, 08:30
Re: Enumerations - by Jack_Leslie - 09.06.2016, 08:32
Re: Enumerations - by PrO.GameR - 09.06.2016, 09:01

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