#7

I will not make code for you lol.

But here are some tips: make new var called Bomb or something and BombActive, then when TT is placing the bomb do this: Bomb = gettime()+60; And now CT will have 60secs do defuse the bomb and also do BombActive = 1; then in 1s timer do this: if((gettime() > Bomb) && BombActive == 1) and now make your script for winning and killing near people. Then in OnPlayerKeyStateChange check if player is holding some key and then this: if((gettime() > Bomb) && BombActive == 1) and now make CT win (you will make that script deff..) and BombActive = 0;
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Messages In This Thread
HELP - by karoliko - 03.06.2016, 19:57
Re: HELP - by Dayrion - 03.06.2016, 20:14
Re: HELP - by karoliko - 03.06.2016, 20:17
Re: HELP - by Eymeric69 - 03.06.2016, 20:46
Re: HELP - by karoliko - 03.06.2016, 20:59
Re: HELP - by Dayrion - 03.06.2016, 21:13
Re: HELP - by ilijap - 03.06.2016, 21:13

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