19.08.2009, 03:44
Quote:
Originally Posted by -The_Badger-
It would help to show us what's under:
OnplayerDeath and OnPlayerSpawn |
pawn Код:
public OnPlayerSpawn(playerid)
{
SendClientMessage(playerid,COLOR_PINK,"Sucessfully Spawned!");
ToD_OnPlayerConnect(playerid);
SetTimer("timer",300000,true);
TogglePlayerClock(playerid,1);
PlayerPlaySound(playerid,SOUND_OFF,-1421.1034,1488.5735,11.8084);
ClearAnimations(playerid);
return 1;
}
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SendClientMessage(playerid,COLOR_BRIGHTRED,"You Have Got Pwned");
SendClientMessage(killerid,COLOR_BRIGHTRED,"You Have Killed Someone,Now You Become A Murderer!");
GivePlayerMoney(killerid,2500);
return 1;
}