02.06.2016, 14:51
Create a server sided weapon giving function. Assign a variable (true/1) to the given weapon ID to indicate that it is server sided. And inside a timer function, check if a player has some weapons but the variable is still (false/0) which means the weapons are not server sided, then ban the player.
I am using this method for a quiet while and it's effective.
I am using this method for a quiet while and it's effective.