01.06.2016, 10:43
(
Последний раз редактировалось unSatisfied; 01.06.2016 в 12:44.
)
Quote:
You simply store it as a property in the player class. You can set this value when the player logs in or out.
You wouldn't have been able to do this with entity framework either, because the instance (GtaPlayer) is already created when you connect, so you'd have to populate this instance with data loaded from the database, which isn't possible in entity framework. |