OnPlayerSwitchWeapon function without OnPlayerUpdate ?
#2

Look for Timers in your script...which are looping through all players..

and there you can place the code from onplayerupdate too..

btw it's not ram, it's cpu that is used by onplayerupdate
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Messages In This Thread
OnPlayerSwitchWeapon function without OnPlayerUpdate ? - by Rubey - 31.05.2016, 17:14
Re: OnPlayerSwitchWeapon function without OnPlayerUpdate ? - by Kaliber - 31.05.2016, 17:33
Re: OnPlayerSwitchWeapon function without OnPlayerUpdate ? - by Dayrion - 31.05.2016, 19:36
Re: OnPlayerSwitchWeapon function without OnPlayerUpdate ? - by Rubey - 01.06.2016, 09:01
Re: OnPlayerSwitchWeapon function without OnPlayerUpdate ? - by Deroxi - 01.06.2016, 13:17

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