30.05.2016, 02:16
When a car spawns, it's going to respawn where it was originally anyway, so all you need to do is make a variable tracking if the car itself can be driven, and set it's engine to off if it cannot be, or freeze the player when they get in the driver seat.
If the car is going to land in water, well, the water is all the same height, so if you check the height of the car every few seconds, you'll no doubt find it hitting the lower end, and can use that to check as to how it died, in a ROUGH way.
If the car is going to land in water, well, the water is all the same height, so if you check the height of the car every few seconds, you'll no doubt find it hitting the lower end, and can use that to check as to how it died, in a ROUGH way.