27.05.2016, 21:34
Thank you!
It helped me a lot!
Byt the way it would be really nice if you could add something like:
DialogCloseEvent.DialogCloseType PLAYERDISCONNECT
Guess I need to do a workaround if want to detect the dialog id when a player disconnects?
It helped me a lot!
Byt the way it would be really nice if you could add something like:
DialogCloseEvent.DialogCloseType PLAYERDISCONNECT
Guess I need to do a workaround if want to detect the dialog id when a player disconnects?