24.05.2016, 20:48
Код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) { if(hittype == 1) { if (GetPlayerTeam(playerid) != GetPlayerTeam(hitid)) { foreach(Player,i) { SetPlayerMarkerForPlayer(i, playerid, 0xFF0000FF ); } } } return 1; }
well test this out. i didn't tested yet.