22.05.2016, 21:42
OnPlayerDeath is called even though this happens? If yes, you can create a mini explosion to the position of the player who died (visible only for them using CreateExplosionForPlayer).
Another ways might be to clear animations (not in OnPlayerDeath directly because it will look bugged so a timer (after 1-2 secs [not repeated]) probably) or setting the player's health to a negative value.
Another ways might be to clear animations (not in OnPlayerDeath directly because it will look bugged so a timer (after 1-2 secs [not repeated]) probably) or setting the player's health to a negative value.