21.05.2016, 16:04
You can't do that except you use key input to re-build a similar system yourself.
Detecting the height of the fork is not possible, and it's also not possible to get an object's real position when it has been moved by a player (client-side).
Detecting the height of the fork is not possible, and it's also not possible to get an object's real position when it has been moved by a player (client-side).