21.05.2016, 11:51
it will stop double message.
because you want to send custom message
using SendClientMessageToAll(GetPlayerColor(playerid),st ring);
so You need OnPlayerText return 0; to stop double message.
because you want to send custom message
using SendClientMessageToAll(GetPlayerColor(playerid),st ring);
so You need OnPlayerText return 0; to stop double message.