[FilterScript] Spawn protection system - unique
#9

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Originally Posted by PrO.GameR
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Not trying to sound like a dick, but A) this is not unique, B) Why do you use 4 different variables to store useless stuff? if timer is active, he is under spawn protection, when it finishes or anything happens, you turn it to -1, so that means timer isn't active, this way you can do it with 1 variable.
Didn't get you, can you try explaining clearly?
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Messages In This Thread
Spawn protection system - unique - by Logic_ - 21.05.2016, 04:34
Re: Spawn protection system - unique - by Luicy. - 21.05.2016, 06:12
Re: Spawn protection system - unique - by Infinity - 21.05.2016, 06:46
Re: Spawn protection system - unique - by oMa37 - 21.05.2016, 07:03
Re: Spawn protection system - unique - by SyS - 21.05.2016, 07:21
Re: Spawn protection system - unique - by Logic_ - 21.05.2016, 07:32
Re: Spawn protection system - unique - by PrO.GameR - 21.05.2016, 07:39
Re: Spawn protection system - unique - by Infinity - 21.05.2016, 07:44
Re: Spawn protection system - unique - by Logic_ - 21.05.2016, 07:55
Re: Spawn protection system - unique - by MBilal - 21.05.2016, 08:00

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