20.05.2016, 19:09
You can use foreach or for to iterate through players and send a message if they meet the requested criteria. Example:
If you use the for version like in the command below, make sure you validate that the player is connected before doing anything else(hint: use IsPlayerConnected).
pawn Код:
foreach(new i: Player)
{
if(DatosUsuario[i][Nivel] >=1)
SendClientMessage(i, color, message);
}