20.05.2016, 13:41
Quote:
How is it supposed to load the objects when it cannot compile due to error 021: symbol already defined: "Streamer_DestroyAllItems"? Remove the native, it's already defined in streamer.inc file.
I also test it myself and on unloading the filterscript destroys the objects and when I load it back, it creates them just fine. |
Code:
C:\Users\Usuario\Desktop\Batalla de Contrabando\filterscripts\Compound.pwn(434) : error 017: undefined symbol "Streamer_DestroyAllItems" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Paste me here your code, iґll try to put my Objects on it and iґll tell you if work...