GetPlayerWeaponData help.
#1

Hello i want to make a killstreak system and i want make if the player use the killstreak he will get reset weapons and only get the killstreak gun, after 1 minute exemple, he get reseted weapons back again and get back him his guns..
Код:
CMD:bazooka(playerid, params[])
{
    if (Bazooka[playerid] == 1)
    {
       GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~r~ ЎBAZOOKA EN USO!",10000,3);
       new weapons[13][2];
       for (new i = 0; i <= 12; i++)
       {
           GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
       }
       ResetPlayerWeapons(playerid);
       GivePlayerWeapon(playerid,35,5);
       SetTimerEx("TiempoBazooka", 20000, false, "i", playerid);
       for(new i = 0; i < MAX_PLAYERS; i++)
       PlayerPlaySound(i, 6400, 0.0, 0.0, 0.0);
    }
    else
   {
       PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
      SendClientMessage(playerid, Rojo, "[ERROR]{FFFFFF} No tienes ninguna minigun para usar.");
   }
   return 1;
}
forward TiempoBazooka(playerid);
public TiempoBazooka(playerid)
{
    ResetPlayerWeapons(playerid);
    GivePlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
    Bazooka[playerid] = 0;
}
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Messages In This Thread
GetPlayerWeaponData help. - by karoliko - 18.05.2016, 13:06
Re: GetPlayerWeaponData help. - by F1N4L - 18.05.2016, 13:11
Re: GetPlayerWeaponData help. - by karoliko - 18.05.2016, 13:19
Re: GetPlayerWeaponData help. - by F1N4L - 18.05.2016, 13:21
Re: GetPlayerWeaponData help. - by karoliko - 18.05.2016, 13:30
Re: GetPlayerWeaponData help. - by F1N4L - 18.05.2016, 13:40
Re: GetPlayerWeaponData help. - by karoliko - 18.05.2016, 13:42
Re: GetPlayerWeaponData help. - by F1N4L - 18.05.2016, 13:45
Re: GetPlayerWeaponData help. - by karoliko - 18.05.2016, 13:48
Re: GetPlayerWeaponData help. - by F1N4L - 18.05.2016, 13:57

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