18.05.2016, 13:06
Hello i want to make a killstreak system and i want make if the player use the killstreak he will get reset weapons and only get the killstreak gun, after 1 minute exemple, he get reseted weapons back again and get back him his guns..
Код:
CMD:bazooka(playerid, params[])
{
if (Bazooka[playerid] == 1)
{
GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~r~ ЎBAZOOKA EN USO!",10000,3);
new weapons[13][2];
for (new i = 0; i <= 12; i++)
{
GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
}
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,35,5);
SetTimerEx("TiempoBazooka", 20000, false, "i", playerid);
for(new i = 0; i < MAX_PLAYERS; i++)
PlayerPlaySound(i, 6400, 0.0, 0.0, 0.0);
}
else
{
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, Rojo, "[ERROR]{FFFFFF} No tienes ninguna minigun para usar.");
}
return 1;
}
forward TiempoBazooka(playerid);
public TiempoBazooka(playerid)
{
ResetPlayerWeapons(playerid);
GivePlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
Bazooka[playerid] = 0;
}

