[FilterScript] Injury System
#1

Injury System by GoldenLion


Hello there,
I was searching for injury systems, but I couldn't find a good one and they were all pretty same and simple so I decided to create my own different injury system. This is my first filterscript that is something bigger than just a simple /god command that got removed. So basically after death you spawn at your death position and be in injured state and you will lose 5 health every 10 seconds. You can also accept death when you are injured by doing /acceptdeath. RCON admins can revive players using /revive. I hope you like it. Tell me if you find any bugs.

You will need sscanf2 and zcmd for this.

sscanf2 - https://sampforum.blast.hk/showthread.php?tid=602923
zmcd - https://sampforum.blast.hk/showthread.php?tid=91354

Video

https://youtu.be/bMZPlBmbLfg

Credits

SA-MP team for SA-MP
****** and Emmet_ for sscanf2
Zeex for zcmd
Download

Pastebin - http://pastebin.com/AtYrGAfx
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Messages In This Thread
Injury System - by GoldenLion - 14.05.2016, 19:36
Re: Injury System - by iKevin - 14.05.2016, 19:53
Re: Injury System - by PT - 14.05.2016, 23:34
Re: Injury System - by 036 - 15.05.2016, 01:19
Re: Injury System - by GoldenLion - 15.05.2016, 09:36
Re: Injury System - by N0FeaR - 17.05.2016, 18:54
Re: Injury System - by Amunra - 18.05.2016, 08:17
Re: Injury System - by SyS - 18.05.2016, 08:50
Re: Injury System - by GoldenLion - 19.05.2016, 12:14
Re: Injury System - by JawsCraft - 19.05.2016, 14:10

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