14.05.2016, 13:02
CMD:derby(playerid, params[])
{
PlayerJoinedDerby[playerid] = 1;
new RandomTP = Random(3);//Defines the variable into how many randoms(teleports u want)
switch(RandomTP)//tells server to make the next lot of case's to be selected at random
{
case 0: SetPlayerPos(playerid,derby pos1 cordinates);
case 1: SetPlayerPos(playerid,derby pos2 cordinates);
case 2: SetPlayerPos(playerid,derby pos3 cordinates);
}
CarSpawner(playerid,vehicle);
LoadObjectsForPlayer(playerid);
return 1;
}
{
PlayerJoinedDerby[playerid] = 1;
new RandomTP = Random(3);//Defines the variable into how many randoms(teleports u want)
switch(RandomTP)//tells server to make the next lot of case's to be selected at random
{
case 0: SetPlayerPos(playerid,derby pos1 cordinates);
case 1: SetPlayerPos(playerid,derby pos2 cordinates);
case 2: SetPlayerPos(playerid,derby pos3 cordinates);
}
CarSpawner(playerid,vehicle);
LoadObjectsForPlayer(playerid);
return 1;
}