14.05.2016, 12:48
(
Последний раз редактировалось GoldenLion; 14.05.2016 в 19:25.
)
Hello, I'm working on an injury system now.
So when player is injured then he is in the crack animation.
So what I want to do is if script detects that player is not in that animation anymore while injured it puts him back in this animation. I know it's done with GetPlayerAnimationIndex, but how?
So when player is injured then he is in the crack animation.
Код:
ApplyAnimation(playerid, "CRACK", "crckdeth4", 4.0, 1, 0, 0, 1, 0, 1);